This was the last week of league, with my partner and I scheduled to face the Eldar/Star Wars IG army.
My good friend Tom came with his Eldar, but his partner of the "Ballerina Darth Vader" had to work. Tom got partnered with a different IG player, who brought TONS of mech. My partner brought Justicar Tharn, some Terminators to back him up, a Dreadnaught, a Rhino with some guys in it, and a small squad of elite guys. I went with a "silly" list suggested by a friend, full of nothing but Terminators and a small CCW Squad of Initiates.
I got stuck at the counter for a bit with customers, so deciding first turn (them), deployment (standard), mission (seize ground) and even setup was pretty much all done when I finally arrived. I got my doodz out of the bag and promptly rolled to seize. It worked!
On our first turn, we blow up a Vendetta and an artillery piece, which was pretty important to prevent template death. (That was pretty fun!) Our opponents shot at us with a metric crapton of guns. That was pretty fun, too. Watching all those dice hit the table is always a good time. It does stink when your guys get blown up, though.
Turn two, I moved my Initiates across the board from cover towards another area of cover and shot some more. I refused some shooting by those Xenos and Heretical scum with my CMLS (yay), and got blown up by template weapons (boo).
Turn three was the GK show, with all kinds of shooting and IG death-dealing going on over the opponent's corner. A Demo squad got eaten up some, and then they shot at us.My contribution was support, along with deep striking the ThunderHammer/Storm Shield/Lightning Claws Terminators in close to their objective.
Turn four, my little CCW squad was headed towards the objective (a two-pronged assault on the area, wow!) when they got SHOT UP. Of course, this made my guys run the other way (towards the enemy), and put them pretty close to hand-to-hand range. They wound up taking on WarWalkers and having a little snack, but the big news was that my squad of Terminators at the back of the board (sporting CMLs) was shot up and they FAILED THEIR LEADERSHIP CHECK. (They have a 10! It's pretty hard to do on 2D6!) Then, I rolled 11" for fall back, and they ran right off the board. UGH. This was of course, good news for the other guys.
Turn five was pretty grim looking over all: We were down to the GK Terminators holding our objective and a few of my Assault Termies.Tom had a ton of Eldar troop doodz and was shooting the ever-loving bejezzus outta me with them. He shot them off the objective, which made me kinda sad, but my partner saved the day by staying put with his guys on ours, and when Tom rolled to end the game, we were up by 1 objective.
What I learned: Maybe I should be playing GK. Those guys kick serious butt. I pretty laughingly said that my job all league was to die so my partner didn't. But it was true. His guys were there to kick rear, take names and chew some bubble gum- and they were all outta bubble gum.
What I can improve on: I can really work on being a better distraction (heh). Maybe paint my guys pink or something (serious joke.)
About my opponents: Tom is a class act, a ton of fun, and has the loveliest models I have ever laid eyes on in person. His partner was very effective with his army but not so much fun.
I was all set to show you Tom's magnificently pretty Eldar, but my camera is acting up and I can't upload pictures. BUMMER.
The game moved very quickly, which was pretty interesting to me. I've been really catching on the rules and doing better, but I caught a couple mistakes and a few moments where I didn't know what was going on.