So, I have not blogged about Vinnie much, if at all. I have very specific thoughts and ideas for him, and I am having a difficult time deciding if I want to blog about them or keep them secret.
Vinnie IS a Vampire, but it's tough to get outside advice if I don't seek input. So, I'll give you the very best of the very best... or something. This is a recap of several sessions, boiled down to the most relevant and understandable details (as far as I can, anyway).
Thursday, June 7, 2012
Tuesday, June 5, 2012
[RPG] Dissonance
I know, without any real preface or explanation, that I don't like OSR and/or old school stuff. It's just not for me. That doesn't bother me. I know what I like... it's pretty simple stuff.
Jeff had a really interesting post recently about the apparent lack of a first level as he sees it in the Next iteration of D&D. He went on to talk about what he DOES like in a game, which generated a metric crapton of comments. His follow up post had a real eye opener for me. One of the guys responding made an off the cuff remark about CoC, which struck me in a very particular way.
I don't enjoy a fragile first level character for a D&D game. It makes me all kinds of mental to consider that my D&D dude might die the first session out of the gate. (I don't like a D&D game at all, really; but that is beside the point.) However, I fully enjoy (and expect!) a fragile " first level"character for CoC. I LOOK FORWARD to the inevitable decrepitude, insanity and/or mangling of any character facing the Eldritch horrors, but not for D&D.
The question of the day for me boiled down to: Why?
What makes one character being a meat puppet unconscionable, while the other is gladly given as grist for the mill? I have absolutely no illusions that if I were playing, my CoC character could live long enough to gain a lot of experience or make a prestige class; and I am totally ok with that. Reconciling that against my angst about a D&D character's prospects becomes something I want to do, just to keep my head from spinning.
I have a thought or two, but I'm hesitant to put it out there right yet. I'd love to hear whether any of you have similar dichotomies, and if so, how you reconciled them with each other.
What's simpler than 4 chords and incredible attitude? |
Jeff had a really interesting post recently about the apparent lack of a first level as he sees it in the Next iteration of D&D. He went on to talk about what he DOES like in a game, which generated a metric crapton of comments. His follow up post had a real eye opener for me. One of the guys responding made an off the cuff remark about CoC, which struck me in a very particular way.
I don't enjoy a fragile first level character for a D&D game. It makes me all kinds of mental to consider that my D&D dude might die the first session out of the gate. (I don't like a D&D game at all, really; but that is beside the point.) However, I fully enjoy (and expect!) a fragile " first level"character for CoC. I LOOK FORWARD to the inevitable decrepitude, insanity and/or mangling of any character facing the Eldritch horrors, but not for D&D.
The question of the day for me boiled down to: Why?
What makes one character being a meat puppet unconscionable, while the other is gladly given as grist for the mill? I have absolutely no illusions that if I were playing, my CoC character could live long enough to gain a lot of experience or make a prestige class; and I am totally ok with that. Reconciling that against my angst about a D&D character's prospects becomes something I want to do, just to keep my head from spinning.
I have a thought or two, but I'm hesitant to put it out there right yet. I'd love to hear whether any of you have similar dichotomies, and if so, how you reconciled them with each other.
Labels:
CoC,
Death of a character,
DnD,
game theory,
RPG,
thinking
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