Friday, March 25, 2011

[WOD] Final Session as Eile

 [this is a long one! bear with it, it's worth it.]

You're so mean, when you talk, about yourself you were wrong.
Change the voices, in your head, make them like you instead.
So complicated, look happy, you'll make it!
Filled with so much hatred, such a tired game.
It's enough! I've done all I can think of.
Chased down all my demons, I've seen you do the same. 

[snip]
The world stares while I swallow the fear
The only thing I should be drinking is an ice cold beer
So cool in lying and I tried tried
But we try too hard, it’s a waste of my time
Pink, F'N Perfect

------------------------------------------------------------------------
Terrance- Chamgeling
Waco- Changeling

TK-Geist
Lucky- Geist

Reese- Vampire

Ed- Werewolf
Raaf-Werewolf
Ginger- Werewolf
David-Werewolf
Victor-Werewolf

Terrance, Waco, TK, Lucky, Reese, Ed, Raaf, Ginger, David and Victor are all at the farmhouse with the doorway where Waco took Eile. Ed and Raaf recognize the area- they had a run in with a “leech” and The Rangers nearby quite some time ago. TK also recognizes it, as he had been told by the leech in question that he could stay there.

The area itself reeks (to those that can smell it) of death. While it's not recent, it is prevalent and saturating, almost drowning out all other considerations. While looking around, the group finds other hostilities laying about. There's some tense investigations as Terrance and the Omen pack feel sources of wrath; along with spirits, shards and rats. The Omen pack makes a quick attempt to destroy the slivers of shards, but the slivers retreat to the other side of the Gauntlet. Ed resolves to deal with the Beshilu after their trip across the Hedge, and moves on.

Waco leads the way through the doorway and the rest follow suit. The pack goes through a strange, disquieting transformation as they step through and are stretched like rubber bands, with the thorns tearing at their psyches. Their pack telepathy is removed, and the “presense” of each others' minds is painfully revoked as they step across. Their spiritual elements are also revoked- most notably, Ed's hammer.

Wednesday, March 23, 2011

[40K] BT/GK vs IG/DE

All right guys, my long winter's nap is  over! I have been down and out and I have a lot to catch up on. Hoping to get this on the board before Wednesday is over, and then get to work on my writeup for Friday. 

Week one of our team league  was actually pretty fun. My partner (who bless his heart is trying to blame his codex for any "gimping" we get rather than me) and I spent some time via email/FB planning ideas and whatnot, and we had something of a coherent idea for our game. (Rather than aimless meandering, which I do a lot)

We were paired against a pretty tough team- both players are very smart and well versed in their armies. They had lists something like this: 

IG-
2 Vendettas (4 las ea)
1 melta squad
two 30 man squads
1 Chimera
1 small squad on obj.

DE
2 venom
2 ravagers
2 raiders
assortment of dark lances, blasters, decimators 
(I know there was something else but I am blanking on what it might be)

My partner ran Grey Knights, with something like this:
assasin
Inquisitor in Terminator armor (Psycannon, null rod, teleport homer)
Henchmen squad w/MM, Plasma, Mystics, sages, etc...
Chimera
Grey Knight Squad w/ 2 Psycannon
DN (TLAC)... Rifleman class DN
a couple other goodies but again not sure what 


I had my Templars suited up like so:
5 man unit Las,
5 man unit missile

9 man power weapon, flamer
EC
Land Raider

5 man squad terminators, 2 CMLw/TH


We rolled for deployment and got spearhead, with capture & control mission. After looking at the terrain, my partner commented that this would probably be a draw. I shrugged, not ever having done spearhead before. 


Here's the right side with a LOT of flying crap.
My team didn't have access to a Whirlwind (really, I don't get that) so we had to do some real interesting target priority to blow up the mobile gun platforms. Our deployment sort of included our ideas on that. 

You can see MOST of our set up here- although this is a later pic and my Termies have died some =(

I deployed my 2 little units on top of  the objective in cover, with my Terminators in some cover in the ruin there, and my Land Raider (with the BIG CC squad) hid between two hills. The DN, Chimera, and small squad were all deployed with cover as well. 

This game was full of surprises for me- We built and used good cover- and it actually mattered...

We attempted to sieze, failed. 

and now onto the best synopsis I can make given my really bad memory and inability to keep track of ONE army, much less 4...(If I forgot something important or left out your favorite part, I apologize!)

Back at it again!

My computer's been repaired/regenerated and I'm back for all kinds of action. I'll be posting a batrep (with pictures) from my first game in team league later today, and on Friday, I'll have my writeup of my final session as Eile in my WOD game. I'm really debating what to do with Weekly Whimsy- I had a series going but I'm thinking of something else. We'll see!

Back later for 40K action....