Eile (eee-yell) deliberately rejects the Hedge. She gathers no Goblin Fruit, builds no Hollow, doesn't travel Trods, doesn't dream, and rarely if ever shops at Goblin Markets. Those she frequents are built on the Edges of the Hedge, rather than in it. [My ST has a very different geography for Goblin Markets than in the book.] Thus, she feeds exclusively on emotions.
As a Spring Courtier, she works in desire, greed and envy very well. Her various tricks include cons, grifting, old fashioned street hustling, and using her very overt sexuality to her advantage. The fix she gets from each hit is now wearing off more and more quickly, leaving her very much an addict, coming at you for a little more.
Her human mask is a woman about 5'7", shoulder length soft brown hair, cut straight. She's got an angular face with a big mouth full of teeth, and a wicked smile. Very long legs, dresses in a "messy dressy" sort of way with clothes from Goodwill, Salvation Army etc. However, she has GREAT shoes. Think Eliza Dushku with straighter hair and you have the picture. She wears a RiddleKith disguise almost constantly to guard her true mein.
Here's her write up, including XP. (The ST gives 27 starting XP, and 15 additional XP have been spent here.)
Real Name: Ellie Stevens (this memory is lost in the echoes of Arcadia)
Other Aliases: Ellen, Eileen, Ella, Alana, Ellery, Emerson
Current name: Eile
Concept: Grifter/Con Artist
Virtue: Hope
Vice: Greed
Seeming: Beast
Kith: Coyote
(Special Rule: May spend Willpower to gain +5 dice instead of +3 to Socialize or Persuasion)
Court: Spring
Mental Attributes (tertiary) Int 2, Wits 2, Resolve 2
Physical Attributes (secondary) Str 1, Dex 3, Stamina 3
Social Attributes (primary) Pre 3, Man 3, Comp 2
[+1 to Presence or Manipulation when used to entertain, persuade, distract or deceive others]
Physical Skills (secondary) Athletics 2, Brawl 1, Larceny (Breaking & Entering) 2, Stealth (Quick Retreat) 2, Survival 2
Social Skills (primary) Animal Ken (Lupine)1, Empathy 2, Persuasion 2, Socialize (The "long con") 2 Streetwise 2, Subterfuge 2
Health: 8
Clarity: 7
Derangements: None
Wyrd: 1 (10/1)
Glamour: 9
Willpower: 4
Size: 5
Speed: 9
Defense: 2
Initiative: 6
Defense: 2
Armor: none
Merits: Barfly, Fast Reflexes, Resources 2, Harvest Emotion 2 (Each Dot adds 1 die to rolls related to Gathering Glamour) pg 94, New Identity 2, Contacts: Cons, Mantle: Spring 1, Striking Looks, Rigid Mask
Contracts: Tongues of Birds & Words of Wolves (dice pool 2+1 or 2) pg 142, Beast's Keen Senses (dice pool 3+1) (Lupine for Both), Riddle Kith (Dice Pool 5) pg 129, Cupid's Eye (Dice Pool 4) pg 149
Pledges: none
Seeming Blessings:
-8 Agains on Animal Ken rolls & get specialty to reflect seeming
-Can spend Glamour to add to dice pools to involving Presence & Composure
Seeming Curse:
-Minus 4 on untrained mental skills
-(Special rule) Minus 2 vs Willpower checks to resist Social Interactions
Court Mantle Blessing: +1 to dice pools for social interactions with members of court in question
Weapons/Attacks: none
I have some experience (apx 12) to spend. I'm considering any of the following:
Dot 2 in Str (So I can buy Fleet of Foot Merit) (Cost: 10)
Dot 3 in Persuasion or Streetwise (Cost 9)
Skin Mask Contract (Cost:8)
Mask Of Superiority (Cost 6) [REQUIRES RP to justify per ST directions]
EITHER Buy Up Resources to 3 Dots (Cost 6) OR
Drop a Dot
(to justify a large amount of money Eile will get very shortly in game)
Fickle Fate (Cost 4)
Wrong Foot (Cost 4) (So I can buy Nevertread)
Perfect Stillness (Cost 4) (ROS Book pg 94)
Specialty in Subterfuge (bald-faced lie) (Cost 3)
Thoughts? Any other ideas?