Friday, February 25, 2011

[WOD] Austin by Night- Session 15 as Eile

I'm on the hunt I'm after you.
Mouth is alive with juices like wine
And I'm hungry like the wolf

Stalked in the forest too close to hide

I'll be upon you by the moonlight side-
Duran Duran, Hungry Like The Wolf 
----------------------------------------

Eile works at the Hedge Row, serving drinks to Simon, Reese, Calin and Waco over the course of the night. She then closes her shift, and heads over to the strip club to work a show.

The show's a rowdy one, with a customer spilling his drink all over her, and another getting very touchy. Eile calls the bouncers to keep the guy in line, and gets ready to go home. Before she changes into clean clothes, she's invited by a bunch of girls over to a local all-night restaurant. When Eile emerges from the changing room, the girls are gone. Eile takes it in stride, and struts her way to the restaurant, feeling flush with the rush of money and the sweet smell of emotions.

As she heads down the street, she hears a voice calling out to her to "watch out". She turns and sees Waco; but nothing else. He's acting jittery and weird, and keeps saying something about "gremlins" and them being "after" her. Eile's really not a bright girl, and she's in a spirited, social mood, so she invites them all along to whatever she's doing- she wants to party. She continues on to the restaurant, with Waco in tow. As she enters the restaurant, she sees the girls who ditched her earlier, trying to avoid her. She shrugs and sits down to eat. 

As she's looking over the menu to order, Waco flips out- literally. He flips the table, hitting the one girl in the group of ditchers that was somewhat nice to her with the table settings. He grabs Eile by the arm and drags her out of the restaurant into the alley behind it. He's going on about the gremlins, and how they're everywhere- and they're interested in her. He keeps saying he sees them, and she doesn't. As this is going on, Waco asks her where she feels safe- a huge trigger for Eile's suspicions. She says she needs to call Terrance. As she turns to grab her phone and dial, Waco stabs her in the shoulder with a tranq gun, and she goes down. She drops the phone as the call is dialing, and the phone stays open. 

When Eile wakes, she's in a grassy meadow leading up to a hunting lodge. She's being carried over Waco's shoulder, and being taken to what appear to be kennels. She screams and cries, and yells and defies, all to no avail- Waco is much stronger and tougher than she is. All her questions reveal her worst fears come true; being betrayed by someone in her close circle. No amount of convincing or pleading works, either- she's been taken back to Arcadia against her will; at Waco's Master's insistence. Waco was given a picture of Eile, with the words "We want the bitch" on the back. His Master(s) threatened Waco's human family- a wife and daughter. The mention of a child is the only thing that offers Eile any sort of tenderness for Waco, as she's been contemplating her ability to procreate quite seriously with a recent pregnancy scare on her mind courtesy of TK. (12 weeks of waiting for her cycle, but with negative results at every test.) She knows she's one of a very few Others who come back with the ability to have children (and she knows she's exceptionally fertile), but she doesn't know how this affects her being brought back; and not to her Own Keeper.

Eile soon finds out why, as she's drug to a bitching station and chained to the ground by a collar with three links, no room to move or struggle. She's transformed yet again- no longer a coyote, but more a beagle; or a hunting dog of some sort. She's mounted by a stud and forcibly impregnated- and the gestation is rapid and brutal. Within 4 hours of impregnation, Eile bears a litter of hobgoblins that claw their way out of her canal, and the process is begun again. Each 4 hours, Eile brings about a gorge of servants to Waco's Masters; she's bearing the soldiers of an army. Time is truly strange on the opposite side of the Hedge, and while 16 hours goes by in Arcadia, Waco returns to Austin in just 36 seconds.

In Austin, Terrance gets the phone call, which he knows is from Eile, but nothing is on the line except the sound of passing cars and random talking. The phone is then run over by a car, and Terrance is left confused. He quickly figures out Eile is not at The Hedge Row or their apartment, so he deduces she was at the strip club. 

[The rest of this information is Terrance's story, but relevant to Eile.]

Terrance winds up in the alley behind the strip club, looking for Eile; and is confronted by a large number of gremlins. They  surround him and tell him : "It was our job. He took her. She's been TAKEN. She's gone." Terrance asks a few questions, which the goblins generally answer; and then they start to pursue him. Terrance runs, and calls Avere. They agree to meet at the Hedge Row, and Terrance avoids a serious encounter with the goblins.

Once at the Hedge Row, Terrance and Avere find Duncan and Terrance relays the story as he knows it to both Duncan and Avere. Duncan catches on the word "taken" which was uttered by the goblins very seriously and they discuss the ramifications of that specific word among the Lost. As they are discussing this, Waco comes in, out of breath and quite beaten up. He tells them he saw Eile being taken, and he knows where she is, and that they jumped him, etc.  With this last piece of news, Duncan is very concerned for Eile's safety and longevity. He impresses upon Waco, Avere and Terrance that he considers all the Lost that frequent the Hedge Row as family, and that everything possible should be done to help family. This is especially important to Avere, whom Duncan as adopted as a sister, and who has been searching for her family since she returned from Arcadia.

Avere and Terrance are vocal about doing anything and everything to get Eile back, and Waco goes along with them as they try to figure out how to rescue her. Avere calls the Omen pack, and calls in a favor. Ed feels more than compelled to help Avere, as it was at HIS direction that Avere was made a protected member of the pack. He agrees to meet her at the Hedge Row, and heads over in short order.

[He is sidetracked by something important, which allows for the situation at the Hedge Row to play out.]

Back at the Hedge Row, Avere, terrance and Waco head downstairs after talking to Duncan. As they head down, Terrance stops Waco and offers to help heal him. Waco accepts, and while Terrance bestows his contract of healing on Waco, he also uses Witches' Intuition, and discovers that Waco knows very precisely where Eile is, and he's hiding it from Avere and Terrance in fear of being discovered.

Terrance confronts Waco in front of a large crowd -many of whom are Avere's allies. Terrance is in a terrible wrath and is insistent that Waco is hiding something harmful. Avere trusts Waco, and doesn't understand Terrance's anger- until finally, Avere asks: Is what Terrance is saying true? Are you hiding something from us?

Waco answers, yes, he's hiding something. Avere continues: How do you know where Eile is? And Waco answers; "because I took her there".

Pandemonium ensues as Avere strikes at Waco with a wrench, and encourages several of her allies to do everything in their power to hurt (if not kill) Waco. She's infuriated that one of the Lost would betray another by continuing to obey their Keeper, and wants nothing but harm upon Waco. As this is going on, Terrance has grabbed Waco and wrapped him into a submission hold when Waco whispers something that stays Terrance's wrath. Terrance then grabs hold of a collar from around Waco's throat (which no one has noticed before) and starts trying to remove it.

The collar proves quite stubborn, and so Avere produces a unicorn's horn from her bag- something that she's used against Hedge crafted things quite successfully in the past. She stabs the collar, which opens up and grabs Terrance, wrapping around his hand. It begins to open a door, and is sucking Waco into the doorway- and Terrance feels the pull. Avere is trying to get him to let go, and Terrance panics and releases the collar. The collar sucks shut, pulling Waco into it like something out of a comic book, and the large group is left with no ideas on where Eile might be, or how to track her.

Thursday, February 24, 2011

[40K] BT vs IG x 2

I've played against 2 different IG armies in the past 2 weeks.


The first was against the Star Wars army, which was mostly Sentinels and lots of blob squads. This particular scenario was pitched battle, with objectives rather than VP. The game was a lot of fun with back and forth elements- his army essentially trying to shoot mine to pieces; and mine trying to chop his to bits before he could do so.

A general look at our deployment:





I had Terminators in reserve to deepstrike, and a Rhino with Cru squad not visible here. 



I also tried the VenDread again, this time with TLLC.

Unfortunately, my opponent viewed TLLC as "bad" and shot the daylights out of my poor Dread. Despite lots of concentrated firepower, he stayed alive, but didn't get into CC until the very end of the game, and did a whole lot of nothing.

No, his arm was not blown off. The arm was to another model and didn't fit this fellow. 



Honestly, this game was so much fun, I think we forgot about objectives and trying to win. We did a lot of  "pew-pew" noises, and just had a blast trying to shoot each other off the board. I mean, who wouldn't have fun against a guy that loves his army this much?


At the end of the game, we were at a draw- I held an objective, and another was hotly contested. 

I had a tough time against 6 Sentinels and 3 blob squads- but I think I'm learning.

What I learned: Sometimes a fun game is just what you need.

What I can work on: Concentrating firepower against stuff that can blow me up. (Also known as "target priority".) I still haven't figured this out.

About my opponent: He's a semi-regular dude around the store. He's a total ham, and something of a goof- but he is a BLAST to play against and I had a good time. Thanks, FoggyGolem!

My next game was against an entirely different sort of IG list. This one was meched up beyond belief- he was bringing SIX hydras! (Well, sort of. He proxied some Chimeras in. One of them has a cool conversion getting started.)






He also had some Vendettas.  They were really pretty and well magnetized to make transport and wreckage easier. 


I brought some long range firepower- TLLC, to be exact.

On a Predator AND a Dread. 

Unfortunately, my opponent had a plan for that.

Meltas. Lots of em. 

We used the Rules of Engagement and had Long Table Edges for deployment, with my Primary Objective being "Mixed Signals". (Holding 2 objective markers determined by die roll.) His Primary was to take all my units down to below 50%.

I was pretty excited about this game, because I held my own and didn't get flustered, even when both my Pred and my Dread were blown up on turn 1. I kept my focus on trying to gain objectives, and kill stuff along the way.

Brother Darius on the way to kill some IG scum.

Getting to close combat showed how monstrous BT can be, if the opponent shoots a lot. I got no less than 10 inches of free movement due to Righteous Zeal, and it made a huge difference in the balance of the game. I was really bemoaning this rule at first- but now I understand how beneficial it can be.

This game was very close, with a lot of back and forth. At the end of turn 5, we were at a draw. I hoped to be able to end the game- it honestly would have been a moral victory at that point; doing so well against a tough mech IG list and a VERY good player. When we went on to turn 6, I was decimated and he won in a landslide. I still felt pretty good overall, and wasn't too disappointed.

Then I went home and totaled up my list- and I was way over. I truly feel bad- I surely didn't intend to cheat my opponent. I played at the spur of the moment (in fact running home to get my bag) and didn't have a list ready; and guessed at totals. I hope that he'll give me another chance, with an under limit list, this time.

What I learned: I need to find a way to deal with my opponent seizing initiative. It's happened 3 times in a row now, and it has really mattered.

What I can improve on: Being more prepared- having my bag with me, a list ready, etc.

About my opponent: A really good tactical player who knows his army's capabilities very well. He was playing an experimental list and still killed me. If I'd been "legal" on points, he would have smoked me right off the board.

Wednesday, February 23, 2011

[40K] Destroyed by the Warp

My 2 IG  batreps are being eaten by Nurgle, or something. Updates, pictures and other fun very soon.

Sunday, February 20, 2011

[Weekly Whimsy] How To:

Make someone quit [whatever game you're playing]

[Welcome to Weekly Whimsy! A treatise on treatment, belaboring on behavior.]

"Stop, Don't Do It...." Frankie Goes To Hollywood, Relax
--------------------------------------------------------------

Being cliquish, or sticking with the “good buddies network” is a great way to alienate a new player.

I know that gamers as a rule are inherently less skilled in the social cues and aspects of human relationships. I can't, for the life of me, figure out why some of the smartest people I know have so little human compassion. Every single one of you gamers, geeks, nerds, dorks and otherwise socially outcast people has been left out, excluded or otherwise been given the cold shoulder by a group of peers. Being a stranger in a group of new people is hard enough. Being left out by the same people you share interests and hobbies with is a buzzkill and has a lot of fuel to make one quit entirely. 


Being “too” friendly can creep someone out and make them seriously consider never returning.
This seems almost contradictory to what I just talked about, but it’s essential to pay attention to personal boundaries and non-verbal communication. Additionally, if whatever it is you’re doing/saying/showing would make you uncomfortable if done/said/shown to a friend or relative, you’re going too far.
Endless questions, “let me tell you about my (X)”, immediate invitations to your home or hangout, and standing too close can be overpowering and are ways to make someone wish they’d never shown up at your club, store or game.

Friday, February 18, 2011

[RPG] Roundtable and Update

First, I want to suggest you folks go take a peek at this thought-provoking post. It was brought to my attention by the ever lovely Dungeonmum, and I figured I'd mosey over and chat a bit.

http://dndwithpornstars.blogspot.com/2011/02/female-gamer-roundtable-is-go.html

I have to say I'm not a usual frequenter of the site for a variety of reasons. However, it is by all metrics available, the most popular and highest traffic RPG blog out there- and giving lady gamers a chance to talk about their perspectives and ideas is a pretty good thing in my book.

I did notice that out of 630+ followers, he's only getting something like 30-40 replies. Zak's not dumb though, and he's putting up a follow up post for more discussion. (Actually, Zak and I have talked off an on via comments in a sundry number of RPG blogs and he's an excessively fun and intelligent guy.)

In other news, my Hero System game set in Hawaii is on hiatus at the moment. TheJoe, the GM, recently got a promotion. (YAY! He deserved it.) Due to this his schedule is a little wonky and he's waiting until things settle down to restart the game.

Some of you may have heard (or guessed), but I've decided to retire Eile in the near future. Exactly how (and when) is still very much up to my evocative and story-driven ST. I have some basic ideas about what will happen- but how I react to it and where it leaves the other players is the meat of the matter. It's very much the crux of the D1 style discussion as was brought about by Porky and expanded on by a large number of folks.

Once Eile's story is concluded (or perhaps a better word is withdrawn), I'm not sure where that will leave me on the RPG front. I'm actively thinking about my game world again- and I have some new questions and thoughts to go along with the making of a world. Porky's got me all flustered on naming conventions, though.  I wonder if his "place" in the community is stirring things up, as opposed to mine, which is inspiring others. Food for thought.

I have more subjects for the "core" RPG series I was doing, but this week I wanted to discuss what *I* am doing, and then get back to community.

Community is what I love, and I'm always interested in what's going on around me. I am trying to make my feeds and links direct content that's compelling and provoking- so I'm working on keywords and really honing in on what I want to discuss.

Be Well,

'Lo

Wednesday, February 16, 2011

[40K] Grab Bag - Including WIP shots!

GMort's article about blaming dice made me smile. He's right, for the most part. But sometimes, you CAN blame the dice. 

Really. ONE six and 9 ones (1 not visible in picture)

This week I did a lot of admiring. My Chaos-As-Space-Wolves friend showed me these:

Pointy Land Raider!


A Flamer. So fun!
I did get a game in against The Star Wars Imperial Guard Army. His Sentinels are really nice!


We played a pitched battle game where he seized initiative. We did a lot of blowing each other up to a mutually satisfying draw. I'll try to do a full bat rep later this week.

As one might expect, a guy with an army like this has a big personality. He was more than happy to model with his models!

Brother Darius continues to slay Heretics. Here, he's got a Guardsman hanging by that lovely sword.


And here's the  hill after the assault phase:


I'm finally getting a little painting done. I am trying to achieve a brushed dark metal look- black, without USING black.

TEST MODEL 1

Using Ral Partha's Steel as a wash.


TEST MODEL 2


Using P3's Armor Wash as a wash

In person, I much prefer the Steel wash- it's got a slightly metallic look and gives a much darker feel. In pictures, it's tough to see a difference.


I've been putting off makimg my army ready to play long enough. I went through last night and sorted- what needs "repairing", what needs primed, and what needs painted.

I have a large batch of little plastic Space Doodz ready to prime. It's big enough it will probably take several batches to get them all done.

In addition to repairing some broken models, I'm putting new "choppy" arms on about 30 guys. I'm also considering putting together that Storm Raven. It has a lotta parts! (But thankfully comes with instructions)

I'll probably be throwing some guys into the purple lake tonight as well- I'm tired of the Ugly Crusade.

Be Well,

'Lo

Tuesday, February 15, 2011

[BIRTHDAY] Contest Results!

I want to thank each and every one of you for your fabulous, wonderful, generous wishes for my birthday. It was absolutely spectacular, and I enjoyed every minute of it. I woke up to find a Storm Raven with my name on it, and it just got better from there. (How that's possible, I'm not really sure- but it did!)

Friends and family helped me celebrate in style and I have to say- I really, truly, honestly NEEDED a day of just ridiculous, over-the-top spoiling like I got. I've been burning the candle at both ends (and in the middle too) for a while. Having a day where I got and did what I wanted was .... well.... really nice.

Now, to the meat of the matter- the contest!

Each of your entries was interesting and fun in some way. Each of you took time out of your busy, crazy lives to share something with me- an aspect of me they saw, an idea they wanted to pass on, some token or treasure they had in their head. That alone was a pretty darn good present, and on top of it, the entries were great!

Contest #1- Most of you understood how much I love words, and played with them to encapsulate my personality and blog into a short snippet. Before I announce the winner, I'll share the entries:


1) This in iteslf is wonder...

2) Inspire yourself to wonder...

3) World of Wonder: Proving unicorns exist since (insert year you started gaming/year you were born/random year/random 4 numbers here)

4) Wench waxes whimsical; war, wifecraft, witch with words; wonders woven weekly.

5) Wondrous and Loquacious Ramblings and Reflections on a Wide Variety of Words

6) Wherin you can find the thoughts and reflections of a wife, mother, and gamer

7) Boardgames and Roleplaying-games: Musings and Reflections of a Wife, Mother, and Gamer

8) Gregarious Girl’s Guide to Good Gaming and Gushing Graciousness & Making Modern Motherhood Mostly Manageable.

9) Genuine Gopher Gaming Girl Gets it done with Weird Wacky Wild Wonderful Words

10) Audacious, bodacious, tenacious, veracious, Loquacious.

11) What has two thumbs and is awesome? THIS BLOG!!

12) Global domination is not just a game for men.

13) Where wizards, warriors, werewolves, witches and wyverns are warmly welcomed with words of whimsy.

14) Whimsical wanderings with wizards, warriors, werewolves, witch hunters, wyverns and words.

Some of these made me laugh- HARD. A couple were favorites right away. I decided to enlist the help of TheGirl (remember, she's distracted by shiny things) and TheDude. Both of them voted on the same entry, which was one of my favorites. Clearly, we had a winner!

Who is it?

Chris D with his entry of: World of Wonder: Proving unicorns exist since (insert year you started gaming/year you were born/random year/random 4 numbers here)

I'm sticking in 1985, the year I started gaming. I love the nod to the absurd here, as well as the acceptance of the strange complexity of the female gamer. Plus, it's FUN!

This winner had a close competitor with Porky's entry -


Audacious, bodacious, tenacious, veracious, Loquacious.

I love the rhyme, the playfulness, the intent, and most of all the accuracy of all the words used here to describe me. I'm keeping it to use in another place in my blog, many thanks to Porky.

Onto the banner contest:
















I have to say that this was truly difficult for me- I love two of them very, very much. Both of the designers in question are thoughtful and considered me and my blog very seriously. Both of them captured an element of “me” that I found more than a little surprising.

Here's the “runner up”- What I liked most was that the designer was more than willing to change the eye from blue to brown at my request. My eyes are brown, and if I'm sharing my perspective, my viewpoint, if you will – with you, I'd like the eye to be brown.



Thor over at Creative Twilight did an amazing job, and with his permission, I'm using the banner for my Weekly Whimsy posts on Sunday. I like this so much, I can't help but smile when I see it- and I would love to share that simple joy and wondrous perspective with you on a regular basis.

I think in the end, what helped the winner come out on top was that he emailed me privately. He asked permission to use something he saw on the blog as an element of his banner- and without knowing it, he touched on something truly special to me.


Here's the winner (without the new motto):





DaMastaCheef over at DLWDG designed this for me. What sold me on it was the use of the lily.

He had no idea, but that lily is beyond special. It's my daily reminder of who I am, my place in this world, and why I'm “H” and not someone else. The lily is one of a bouquet sent to me several years ago. The Dude didn't have a reason- he just wanted to say he loves me. He knew I'm allergic to nearly every kind of flower under the sun, but not lilies- and that I love them. He had them delivered to me at work, at a time when I was the receptionist and everyone in the building would see them.

The Dude's not a terribly romantic type, so flowers are a BIG, BIG, BIG deal. The amount of thought and consideration he put into those flowers is a treasure to me. The knowledge that I mattered that much to TheDude was something I couldn't forget. I've mentioned before that I scrapbook (or used to) and I made a beautiful little book with pictures of those lilies.

Using a picture of the lily as my avatar was my own way of keeping the scrapbook with me, even on the 'net. It's my way of showing The Dude that I remember and understand “us”.

The use of the lily in the banner was an extravagant way for me to show my Dude that he's part of everything I do- even the stuff I do on my own. Thanks, DaMastaCheef!

I'll have the new banner with the new slogan on the site soon (tomorrow, I hope!). Until then, send a big congrats out to the two winners and know that I had a blast sharing my birthday with you.