I got so many wonderful comments on my Characters post! Thanks so much for sharing. I was reallys truck by how much I identified with some of the comments. I definitely agree that playing a character that allows you to be someone you're not is a fun (but tricky) thing!
One of my favorite characters, Jak, was just about opposite to me in every possible way. I liked playing him, but he was a constant challenge.
I'm really liking this series about the "core" elements of role-playing, and look forward to a lot of interesting discussions with you guys.
Plots seem to be a bit trickier. They're either great or terrible, in my experience. I've yet to be involved in a plot that was "meh", but I'm sure it's possible.
What makes a plot good? Is it personal involvement? Complexity? Depth and scope? Is it the interaction between the elements? Is it the resolution? On the flip side, what makes a plot bad?
How do you develop plots? What makes a plot seem natural and organic, versus railroaded or hammy? How do you incorporate mature (or silly) plots without offending? What do you do when your plot falls apart?
I can't wait to hear what you have to say!