A friend of mine and I are both working on an RPG setting. We both have worlds that lend themselves to fast, flexible and probably easy systems like Savage Worlds. We both have magic, technology and otherworldly stuff going on in our games.
Out settings have a vastly different feel to them- his is very Wild West and mine seems more fantasy. I find this particular fact extremely odd as I really don't like fantasy very much and I can't fathom where this idea took root in my head as the soil for it to grow in is pretty sparse.
Why I'm developing a strange combination of fractals and fantastical action is beyond me- but I know it's what is brewing in my head. I've come across ideas that work slowly, and I am in no rush. This idea has already been in the works for more than 2 years. A little more time won't hurt.
My idea isn't even finalized enough to have a summary statement, where my friend's idea sounds almost complete. He's got an incredibly creative concept and he's been able to express it eloquently and definitively. My idea is still in the "squishy development stages"; and takes on the shape of things around it pretty easily.
I find it interesting to see how these two ideas have moved along in their development stages, and I like comparing notes - it's sort of like raising a baby. The overall outside is the same- but how it grows and becomes more sophisticated and defined is all independent and unique.
My friend and I are asking a lot of questions. So I have some for you-
How do your games develop? Do you share notes? What things inspire you to grow your settings? What makes a fascinating concept work for you and how to you cultivate it?