Saturday, December 15, 2012

[RPG][WOD] Blood on Fire- Trav

Trav Parker is the last member of Blood on Fire to change. He's fresh and raw, still learning about The People and his place in the world. Luna demands an incredible sacrifice from him, and Trav is learning how to accept it. He's the member of the pack I wrote first, and his change is what forged this pack- literally with blood and fire.




While he's Trey's younger brother, it's Hilary that he looks up to now that he has his legs under him. She tirelessly answers every question, while holding the pack to unyielding standards. Trav's respect for her command and dedication is unparalleled, and Trav would do anything Hilary asked of him to prove his loyalty.

There's a lot of terminology in this one, but I hope you understand him even through the jargon.


Friday, December 14, 2012

[RPG]{WOD] Trey's Stats

There's some experience spent here, but not nearly as much as Hilary got.

Trey is an Iron Masters Rahu.


Int 3
Wits 2
Resolve 2

Str 3
Dex 2
Stam 3

Pre 3
Man 2
Comp 1

Mental skills
Academics 1
Computer 3 (specialty in build/repair)
Crafts 1 (specialty in computer)
Crafts 2 (woodworking)
Investigation 1
Medicine 1
Occult
Politics
Science 1

Physical Skills
Athletics 2
Brawl 2
Drive 1
Firearms 2
Larceny 1
Stealth 2
Survival 1 (Specialty in urban settings)
Weaponry 1

Social skills
Animal Ken
Empathy
Expression 1
Intimidation 3
Persuasion
Socialize
Streetwise 2
Subterfuge

Merits
Primal Urge 2
Resources 2
Ambidextrous

Renown
Purity 2
Cunning 2
Glory 1

Gifts
Clarity
Attunement

Partial Change
Mighty Blow

Left Handed Spanner
Nightfall

Health 8  Willpower 3 Size 5  Defense 2 Initiative Mod 3 Speed 10 Harmony 7
Primal Urge 2

Vice: Pride  Virtue: Fortitude


Tuesday, December 11, 2012

[RPG][WOD] Blood on Fire- Trey

Next up for this pack is Trey Jenkins. He has a successful computer repair/build operation, and lives in a self built cabin on the edge of the Blood on Fire territory.



His pride is his greatest falling, but he's slowly learning there's honor in accepting one's place in the pack and among the People.

He doesn't do anything easy, and writing him was no exception. He was an absolute pain in the ass to get written, but I'm very happy with the end result.


Sunday, December 9, 2012

[RPG] [WOD] Hilary's Stats

Here is the sheet as I see her now. I gave her a lot of experience- she carved the territory Blood on Fire controls herself, spent almost a year alone waiting for her packmates to change, and built a business so she wouldn't get fired.

She is a Storm Lord Cahalith.


INT- 2
WIS - 2
RES- 3

STR- 4
DEX- 3
STAM - 2

PRE- 2
MAN- 3
COMP-2

Mental skills:
Academics -1
Computer
Crafts
Investigation -1
Medicine- 1
Occult-1
Politics
Science

Physical Skills:
Athletics -2
Brawl -3 (specialty in Dirty infighting)
Drive
Firearms
Larceny -2
Stealth -2
Survival-2
Weaponry -1 (Specialty in Improvised Weapon)


Social Skills:
Animal Ken
Empathy
Expression -3 (Specialty in Dance)
Intimidation- 3
Persuasion - 2
Socialize- 2
Streetwise -1
Subterfuge- 1

Merits:
Fleet of Foot -2
Resources- 2
Primal Urge- 2
Striking Looks -2

Renown:
Glory:3
Honor: 2

Gifts:
Warning Growl
Luna's Dictum
Voice of Command

Pack Awareness
Resist Pain

Right Words

Health: 7 Willpower: 5  Primal Urge :2  Harmony: 7 Defense: 2  Initiative Mod: 5
Speed: 15

Vice: Lust Virtue: Faith


Friday, December 7, 2012

[RPG] [WOD] Blood on Fire- Hilary

First up for the WOD show and tell is Hilary Carson.

Tiny, blonde and fierce; Hilary is the Alpha and was the first among Blood on Fire to change.  Her body and personality seem much more suited to a life as a Rahu, but Hilary has adapted as Luna's choice dictated. Her skill as a Cahalith is beyond effective, based on her understanding of the ways to motivate and inspire her packmates. Her talent for fighting is often underestimated, based on her looks.





Inspired by the group making characters, I wrote up Hilary's first change. The tale of any first change is burdened by that which lies underneath. Deepest fears, greatest longings and righteous fury are unleashed in the bath of Luna's gaze.

Here it is. It's just a touch "adult"-  and yes, there are a lot of "H"s in this one.

I'll put her sheet up separately.

Tuesday, December 4, 2012

[RPG][WOD] Introducing Blood On Fire

The old WOD game ended and a new one has begun. It's set in Savannah, GA, and it's limited to Mages and Werewolves. As the Werewolves were sitting around and creating characters, I had an idea for a character that I really liked.

The idea was fleeting and fickle. It flirted with me, coy and complicated for quite a while. It finally decided to behave, and I started working on it in earnest. While I was giddily writing this lovely little nugget down, the smoke of a more complete concept unraveled fully in my head. It wasn't just ONE character, but three.

As the idea exploded into lots more than what I imagined, it became obvious I had a pack of Werewolves in mind. Whether these Uratha are NPCs in the Savannah game, NPCs in a game I run, or just ideas I never use, they are interesting enough that I thought I'd share.

Blood On Fire is a pack of 3 Uratha in the Georgia area. Their original location was set outside of Fort Stewart, in a yet unnamed semi-rural town. I'm still undecided as to whether I'll keep them there or move them closer to Atlanta.

The pack is comprised of 2 brothers, Trey and Trav; along with Trey's former girlfriend Hilary. They are bound by more than blood; their pack becomes forged by sacrifice and fire.




I will be putting up the write ups for each one fairly soon, I hope.

Sunday, November 18, 2012

Wonderland Session 8

After an extremely long break between sessions due to illness, schedule issues and other shenanigans, my little troupe met again.

We have M- Sir Epperson the Third; Captain and Noble
B- Squeakers the Clown
Z- The Policeman
L- Sorceress
K-Tennessee Jones, Explorer
C- Alistair, "Batman"
K-Lem, Ghost

Lem and Alistair were not able to make the session, but we went ahead with the adventures.

The group landed on the shores of Meridia safely and made their way towards the main settlement after parking the boat, to which Squeakers has developed a method of communication.  The settlement is built into a large grotto which is dotted with random rocks across the landscape. The rocks are tall and similar-ish to those found at Stonehenge, but in various colors. The buildings of the settlement are tucked into the grotto, along side the rocks in a fairly random fashion.


No palm trees, though.